Monthly Archives: February 2009

Animations from fantasy worlds

Written by anthony. Filed under Inspiration. Tagged , , , . No comments.
I‘ve been inspired today by the art direction from two games, Dante’s Inferno and Prince of Persia. Not only do these animations bring in some beautiful illustration (Prince of Persia), but they also include some really nice type (Dante’s Inferno) and stunning visual effects. The first is from an upcoming game called Dante’s Inferno, based on the [...]

Future of interaction

Written by anthony. Filed under Opinion, Research, Technology. Tagged , , , , , . No comments.
I see games as one form of media that is advancing trends in interaction design. Two recent trends which I’ve begun to explore are Augmented Reality and free Massively Multiplayer Online (MMO) games. Augmented reality games overlay the real world with a virtual world, the two combine to create a gaming space, though this [...]

Mobile World Congress 2009

Written by anthony. Filed under Events. Tagged , , . No comments.
The mobile phone congress started today over in Barcelona with a range of new devices and software already announced. There’s a live video feed on the website running the length of the congress. There are some pretty slick looking UI designs, like Sony’s upcoming Idou: Sony Idou Microsoft have just held their conference, where they’ve demonstrated Windows Mobile 6.5. The [...]

Lost in virtual worlds

Written by anthony. Filed under Opinion, Research, Technology. Tagged , , , . No comments.
“What we think of as ‘mind’ is only a sort of jumped-up gland, piggybacking on the reptilian brainstem and the older mammalian mind, but our culture tricks us into recognizing it as all of consciousness. The mammalian spreads continent-wide beneath it, mute and muscular, attending its ancient agenda. And makes us buy things.” — William [...]