Games as interactive art

Written in Apr 2009 by Anthony Stonehouse
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The Independent Games Festival took place at the end of last month in San Francisco, along side GDC. The finalists are listed on their website. The games that impressed me were the ones with really stylized art, each could exist as an artistic installation even without any interaction so I imagine playing them would be even more inspiring.

The Unfinished Swan — shoot ink to reveal the landscape.

Feist, a beautiful looking physics-based platform game.

Blueberry Garden, a surreal ‘art’ sandbox game — kinda creepy!

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Jan 2012

Web design trend predictions for 2012

A year ago I posted web design trends for 2011, many of which evolved to different extends throughout the year and will continue this year. So here are my 2012 predictions for trends in visual design for the web.

Oct 2011

London Olympics logo lacks London?

Graphic communication that uses distinct styles and reveals the personality of it’s cultural environment is far more powerful and memorable — look at the rich, vibrant visual language used on the streets of India or Japan. Does the London Olympics logo have anything to do with the strong historic visual culture of London?

Oct 2011

Designing outside the rectangle

New UI design opportunities are becoming available as we adopt 3D technologies, augmented reality and gesture based control. Screens will evolve from rectangles that we look through, in to destinations we can move in to. While augmented reality enables the user interface to exist along side the real world.

Oct 2011

Typo London Places 2011 review and summary

I’ve just had three full days at the inaugural Typo London conference. Here are the top 15 insightful and interesting points I got, all based from talks by the follow speakers: Nat Hunter, Kutlu Çanlıoğlu and Titus Nemeth, Jonathan Ellery, Tony Brook, Joachim Sauter, Tom Uglow, and Jeff Faulkner.

Jun 2011

Ampersand Conference 2011

Brighton, Friday June 17, 2011 — one of the first conferences devoted specifically to web typography. I still find it hard to believe we’ve finally reached this era. Designers can now use a wider variety of faces and apply typographic control to HTML using fonts that have been specially designed for screen use. It’s certainly […]

Apr 2011

Moodboard development

The design process always requires some sort of image based research. Ideally this takes place at the start of a project, with one of the primary outcomes being a mood board. Other outcomes will are often a visual audit of existing design, a competitor analysis and some exploration in to the key audiences. The mood […]