Oct 2010

Is design a universal communication medium?

Examining a piece of design in isolation the universal aspects begin to break down. The work is often loaded with culturally determined elements such as the meaning of colour, myth and historical associations. Can the designer avoid using elements that carry cultural meaning and thefore create a purely universal piece of work? I’m not sure but it’s certainly something I’d like to challenge and explore..

Sep 2010

Design is evil

In 2004, as a student again, I found myself surrounded by resources to learn more about design and was encouraged to read essays; debate with peers; attend exhibitions, public design lectures and conferences. There were three sources of inspiration that I discovered that year that widened my idea of what design is, what you can achieve with it, and subsequently convinced me to stick with a design career.

May 2010

Creative art of presentations

Presentations are used to communicate, inspire or demonstrate a topic, perspective or concept. They can be one of the most effective and inspirational mediums for delivery.

Mar 2010

Games as multi-genre digital content for the web & mobile

After attending the Games Based Learning 2010 conference in London I’ve come away with a realisation of what the medium is capable of and present the case that web designers should be informed and ready to implement games as another form of digital content.

Mar 2010

User interface design in video games

Games are introducing innovative UI elements that exist within the game world. After reading through a Thesis and a few articles on game interface design I examine the different types of UI elements, separating them in to categories and providing examples of their implementation.

Dec 2009

Designers + consumerism

The evolution of graphic design over the past 100 years from purely aesthetics to meeting functional, cultural, social and production requirements has helped to develop the change and growth of consumerism.