Apr 2011

The future of web and UI design

Web designers have historically had to work within a tight set of restrictions. Computer’s were restricted to 256 colours, with only 216 consistent across Macs and PCs; Keyboards and mice were the only input devices used for navigation, and; Users generally only accessed content sitting at a desk — either at work or home with a monitor. All of those restrictions no longer apply.

Mar 2011

International gestural language

Mobile devices and touch screen computers have started to define and explore an international gesture language, what happens with whole-body gestural languages that are being used with technology such as the Microsoft Kinect sensor?

Sep 2010

Apps that blur traditional and digital interactions

These iPhone applications are blurring the lines between traditional and digital interactions and mediums — creating an interesting contrast between old and new. They challenging the need to simply use the physical interactions that are packaged with the medium’s physical properties.

Mar 2010

Games as multi-genre digital content for the web & mobile

After attending the Games Based Learning 2010 conference in London I’ve come away with a realisation of what the medium is capable of and present the case that web designers should be informed and ready to implement games as another form of digital content.

Mar 2010

Sony PS3 vs Microsoft XBox 360

Having finally been able to justify purchasing a Playstation 3 I thought I’d give a quick comparison of it against my trusty Xbox 360.

Aug 2009

25 years of cyberpunk

hostile takeover

It began with a fascination with the Commodore 64, an interface in to virtual worlds, that lead to my passion for cyberpunk culture — literature, games, art and music. Over the years the interface evolved, a lot more rapidly as I got older and had money to spend on hardware. I developed a strong interest […]