Mar 2009

Investing in digital media technology

NASA MMO

NASA is planning to release an MMO in 2010 titled Astronaut: Moon, Mars and Beyond. It looks like it will be primarily based on exploration and designed to get people interested in what NASA hope to achieve in the near future, which has the potential to help with recruitment but also acts as a powerful […]

Feb 2009

Future of interaction

Warp 920AV

I see games as one form of media that is advancing trends in interaction design. Two recent trends which I’ve begun to explore are Augmented Reality and free Massively Multiplayer Online (MMO) games. Augmented reality games overlay the real world with a virtual world, the two combine to create a gaming space, though this concept requires […]

Feb 2009

Immersive virtual game worlds

Fallout 3. Washington DC, 2277; 200 years after the nuclear war that devastated the game's world

“What we think of as ‘mind’ is only a sort of jumped-up gland, piggybacking on the reptilian brainstem and the older mammalian mind, but our culture tricks us into recognizing it as all of consciousness. The mammalian spreads continent-wide beneath it, mute and muscular, attending its ancient agenda. And makes us buy things.” — William […]

May 2008

External HDs and jailbreaking iPods

I bought a new external hard drive (my 3rd) as I seem to constantly be running out of room. This time I went for something a little more pretty and also something that may encourage me to buy a Mac Mini. I got an Iomega Minimax 750GB. At first the quality seemed a little rough […]

Feb 2008

Geeky movies, mmm, tasty

Gotham (designed by Jonathan Hoefler and Tobias Frere-Jones) is a typeface I’ve been quite fascinated with lately. I’ve used it for the title graphic of this blog, and for a recent branding project I designed. It’s almost like a modern version of Eurostile (another of my favourites), with it’s geometric structure and dominate, almost industrial, […]