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	<title>the wanderlust.net</title>
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	<link>http://www.thewanderlust.net/blog</link>
	<description></description>
	<lastBuildDate>Fri, 28 May 2010 15:58:23 +0000</lastBuildDate>
	
	<language>en</language>
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			<item>
		<title>Creative art of presentations</title>
		<link>http://www.thewanderlust.net/blog/2010/05/28/creative-art-of-presentations/</link>
		<comments>http://www.thewanderlust.net/blog/2010/05/28/creative-art-of-presentations/#comments</comments>
		<pubDate>Fri, 28 May 2010 15:58:23 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Inspiring]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=17099</guid>
		<description><![CDATA[Presentations are used to communicate, inspire or demonstrate a topic, perspective or concept. They can be one of the most effective and inspirational mediums for delivery. ]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2010/05/28/creative-art-of-presentations/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Games as multi-genre digital content for the web &amp; mobile</title>
		<link>http://www.thewanderlust.net/blog/2010/03/31/multi-genre-digital-content-for-the-web-mobile/</link>
		<comments>http://www.thewanderlust.net/blog/2010/03/31/multi-genre-digital-content-for-the-web-mobile/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 14:27:28 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Opinions]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=11427</guid>
		<description><![CDATA[After attending the Games Based Learning 2010 conference in London I've come away with a realisation of what the medium is capable of and present the case that web designers should be informed and ready to implement games as another form of digital content.]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2010/03/31/multi-genre-digital-content-for-the-web-mobile/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>User interface design in video games</title>
		<link>http://www.thewanderlust.net/blog/2010/03/29/user-interface-design-in-video-games/</link>
		<comments>http://www.thewanderlust.net/blog/2010/03/29/user-interface-design-in-video-games/#comments</comments>
		<pubDate>Mon, 29 Mar 2010 05:36:55 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Design theory]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Opinions]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=10216</guid>
		<description><![CDATA[Games are introducing innovative UI elements that exist within the game world. After reading through a Thesis and a few articles on game interface design I examine the different types of UI elements, separating them in to categories and providing examples of their implementation.]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2010/03/29/user-interface-design-in-video-games/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Current exhibitions and inspiration</title>
		<link>http://www.thewanderlust.net/blog/2010/03/26/current-exhibitions-and-inspiration/</link>
		<comments>http://www.thewanderlust.net/blog/2010/03/26/current-exhibitions-and-inspiration/#comments</comments>
		<pubDate>Fri, 26 Mar 2010 13:31:52 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=9996</guid>
		<description><![CDATA[A selection of lovely work -- many of the creators are currently, or will be, exhibiting or publishing their work around the world. Featuring 9000 from Columbia, Mitja Miklavčič from Slovenia/UK, Christophe Szpajdel from the UK, Takeshi Kitano from Japan and Ron Arad from Israel/UK.]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2010/03/26/current-exhibitions-and-inspiration/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Typographic inspiration</title>
		<link>http://www.thewanderlust.net/blog/2010/03/23/typographic-inspiration/</link>
		<comments>http://www.thewanderlust.net/blog/2010/03/23/typographic-inspiration/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 15:09:17 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Inspiring]]></category>
		<category><![CDATA[Typography]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=7877</guid>
		<description><![CDATA[For the past six years or so I've been pretty obsessed with typography, among other things. I'm generally obsessed with my interests so it's nice to find people to share the obsession with. Here is a list of my current favourite sources for all things typography related.]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2010/03/23/typographic-inspiration/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>12th Independent Games Festival</title>
		<link>http://www.thewanderlust.net/blog/2010/03/05/12th-independent-games-festival/</link>
		<comments>http://www.thewanderlust.net/blog/2010/03/05/12th-independent-games-festival/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 13:27:45 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=709</guid>
		<description><![CDATA[The Independent Games Festival unfortunately doesn't get a lot of main stream media coverage but I think showcases innovative ideas in interaction, game design and art.]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2010/03/05/12th-independent-games-festival/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review: my new PS3 slim vs my XBox 360</title>
		<link>http://www.thewanderlust.net/blog/2010/03/03/ps3-vs-360/</link>
		<comments>http://www.thewanderlust.net/blog/2010/03/03/ps3-vs-360/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 08:24:39 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=685</guid>
		<description><![CDATA[Having finally been able to justify purchasing a Playstation 3 I thought I’d give a quick comparison of it against my trusty Xbox 360.]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2010/03/03/ps3-vs-360/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://e1.dl.playstation.net/e1/campaignsite/godofwargame.com/gow3_720p_all.mov" length="60017641" type="video/quicktime" />
		</item>
		<item>
		<title>Designers &amp; consumerism</title>
		<link>http://www.thewanderlust.net/blog/2009/12/27/designers-consumerism/</link>
		<comments>http://www.thewanderlust.net/blog/2009/12/27/designers-consumerism/#comments</comments>
		<pubDate>Sun, 27 Dec 2009 14:26:40 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=593</guid>
		<description><![CDATA[The evolution of graphic design over the past 100 years from purely aesthetics to meeting functional, cultural, social and production requirements has helped to develop the change and growth of consumerism. ]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/12/27/designers-consumerism/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Album covers &#8212; made in London</title>
		<link>http://www.thewanderlust.net/blog/2009/10/24/album-covers-made-in-london/</link>
		<comments>http://www.thewanderlust.net/blog/2009/10/24/album-covers-made-in-london/#comments</comments>
		<pubDate>Sat, 24 Oct 2009 15:22:08 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=576</guid>
		<description><![CDATA[A collection of impressive Album cover designs all created by designers based in London, UK.]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/10/24/album-covers-made-in-london/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adopting radical design</title>
		<link>http://www.thewanderlust.net/blog/2009/10/20/adopting-radical-design/</link>
		<comments>http://www.thewanderlust.net/blog/2009/10/20/adopting-radical-design/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 21:51:07 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Interactive]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=567</guid>
		<description><![CDATA[
			
				
			
		
Radical new approaches to design are often controversial, especially if they challenge a &#8216;traditional&#8217; model &#8212; where many are instantly dismissed by their potential audience as being ugly. I recently experienced this while looking at purchasing a new scooter. It&#8217;s an interesting process and made me wonder.. are we missing out on mass improvements within [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/10/20/adopting-radical-design/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Light and texture</title>
		<link>http://www.thewanderlust.net/blog/2009/09/24/light-and-texture/</link>
		<comments>http://www.thewanderlust.net/blog/2009/09/24/light-and-texture/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 10:31:50 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=560</guid>
		<description><![CDATA[
			
				
			
		
Dancing light, transformation, distortion, animation, blending tangible with digital, all these things fascinate me about projection &#8212; I especially love projected type. Recently I&#8217;ve come across a few inspirational examples of projection and also some really lovely&#160;wallpapers.
The amazing projection projects created by UrbanScreen.

Hirzberger Events: Digital Wallpaper.

Tobias Battenberg&#8217;s projected Akzidenz Grotesk.

Watermarks Project: Projecting Future Water Levels [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/09/24/light-and-texture/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The most important thing I learnt from being a designer</title>
		<link>http://www.thewanderlust.net/blog/2009/09/08/the-most-important-thing-i-learnt-from-being-a-designer/</link>
		<comments>http://www.thewanderlust.net/blog/2009/09/08/the-most-important-thing-i-learnt-from-being-a-designer/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 19:53:48 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=558</guid>
		<description><![CDATA[]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/09/08/the-most-important-thing-i-learnt-from-being-a-designer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>25 years of cyberpunk</title>
		<link>http://www.thewanderlust.net/blog/2009/08/25/25-years-of-cyberpunk/</link>
		<comments>http://www.thewanderlust.net/blog/2009/08/25/25-years-of-cyberpunk/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 10:44:30 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=543</guid>
		<description><![CDATA[
			
				
			
		
It began with a fascination with the Commodore 64, an interface in to virtual  worlds, that lead to my passion for cyberpunk culture &#8212; literature, games, art and music. Over the years the interface evolved, a lot more rapidly as I got older and had money to spend on hardware. I developed a strong [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/08/25/25-years-of-cyberpunk/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Visions of hell</title>
		<link>http://www.thewanderlust.net/blog/2009/08/10/visions-of-hell/</link>
		<comments>http://www.thewanderlust.net/blog/2009/08/10/visions-of-hell/#comments</comments>
		<pubDate>Mon, 10 Aug 2009 13:19:49 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=518</guid>
		<description><![CDATA[
			
				
			
		
Hell has always be a source of fascination &#8212; it exists in most cultures and religions. Many artists, designers and writers take inspiration from Dante&#8217;s Divine Comedy when referencing hell in their work &#8212; in fact it&#8217;s surprising how much influence the Italian poem has had on modern culture. I&#8217;ve been exploring visual executions of [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/08/10/visions-of-hell/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Digital art, design and music</title>
		<link>http://www.thewanderlust.net/blog/2009/08/02/digital-art-design-and-music/</link>
		<comments>http://www.thewanderlust.net/blog/2009/08/02/digital-art-design-and-music/#comments</comments>
		<pubDate>Sun, 02 Aug 2009 00:29:11 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=510</guid>
		<description><![CDATA[
			
				
			
		
A selection of work that I&#8217;ve recently discovered that has&#160;impressed.
Surreal digital art of Japanese artist Ryohei&#160;Hase:




Typographic work from&#160;Hort:




Mare Street video by ]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/08/02/digital-art-design-and-music/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Return to the Age of Conan</title>
		<link>http://www.thewanderlust.net/blog/2009/07/17/return-to-the-age-of-conan/</link>
		<comments>http://www.thewanderlust.net/blog/2009/07/17/return-to-the-age-of-conan/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 07:10:33 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=480</guid>
		<description><![CDATA[
			
				
			
		
Funcom is currently giving ex-players of Age of Conan the chance to come back and try the game for 2 weeks for free. If you sign up for a subscription at the same time they&#8217;ll even give you 20% off and through in some nice in-game&#160;items. 

Being particularly interested in MMO games from an interactive [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/07/17/return-to-the-age-of-conan/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Forgotten Web Standard</title>
		<link>http://www.thewanderlust.net/blog/2009/07/09/the-forgotten-web-standard/</link>
		<comments>http://www.thewanderlust.net/blog/2009/07/09/the-forgotten-web-standard/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 17:03:14 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=476</guid>
		<description><![CDATA[
			
				
			
		

This movie reminds me of my day, only in three minutes! I think there&#8217;s something quite beautiful, raw and revealing about it. It&#8217;s purpose is to demonstrate the process of creating a set of slides that were used in the author&#8217;s presentation. The presentation was given at The Future of Web Design by Mike Kus, [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/07/09/the-forgotten-web-standard/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>July type</title>
		<link>http://www.thewanderlust.net/blog/2009/07/03/july-type/</link>
		<comments>http://www.thewanderlust.net/blog/2009/07/03/july-type/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 09:18:40 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=457</guid>
		<description><![CDATA[
			
				
			
		
Mmm, pretty type for my collection.. also this typey skateboard would make a nice b&#8217;day gift for me later this month &#8212; even though I haven&#8217;t skated since I was about 10. It would look nice sitting in the corner of my room&#160;though..







]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/07/03/july-type/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Design documentaries</title>
		<link>http://www.thewanderlust.net/blog/2009/06/29/design-documentaries-2/</link>
		<comments>http://www.thewanderlust.net/blog/2009/06/29/design-documentaries-2/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 15:31:56 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=447</guid>
		<description><![CDATA[
			
				
			
		
Sometimes I forget how much I love film, a compelling narrative combined with well executed elements of composition, light and sound  &#8212; though I also have a thing for hanging out in old cinemas late at night wired on caffeine. Anyway, I&#8217;ve had the fortune of having a week off between freelance contracts so [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/06/29/design-documentaries-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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		<title>Mrs Eaves at Typo Berlin</title>
		<link>http://www.thewanderlust.net/blog/2009/06/02/mrs-eaves-at-typo-berlin/</link>
		<comments>http://www.thewanderlust.net/blog/2009/06/02/mrs-eaves-at-typo-berlin/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 11:19:25 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=439</guid>
		<description><![CDATA[
			
				
			
		
Late last year Gemma O&#8217;Brien, an Australian graphic design student, executed a popular response to a university design brief based on the themes of vandalism and graffiti. She was inspired by my favourite designer, Stefan Sagmesiter, and named herself after my favourite typeface, Mrs Eaves, by Zuzana Licko. She was interviewed abut the project on [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/06/02/mrs-eaves-at-typo-berlin/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>New Microsoft technology, wow</title>
		<link>http://www.thewanderlust.net/blog/2009/06/01/new-microsoft-technology-wow/</link>
		<comments>http://www.thewanderlust.net/blog/2009/06/01/new-microsoft-technology-wow/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 19:27:53 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=431</guid>
		<description><![CDATA[
			
				
			
		
I just finished reading the live blog on Kotaku and watching the delayed video stream on xbox.com of the Microsoft press conference at E3. It was so much better than last year&#8217;s, one of the best I&#8217;ve seen &#8212; I think it will be hard for Sony and Nintendo to better it and they keep [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/06/01/new-microsoft-technology-wow/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>E3 2009 is ready to go</title>
		<link>http://www.thewanderlust.net/blog/2009/05/31/e3-2009-is-ready-to-go/</link>
		<comments>http://www.thewanderlust.net/blog/2009/05/31/e3-2009-is-ready-to-go/#comments</comments>
		<pubDate>Sun, 31 May 2009 21:59:41 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=422</guid>
		<description><![CDATA[
			
				
			
		
The E3 begins tomorrow in LA, this year it seems like there should be a number of interesting announcements along with all the trailers (the PSP Go has already been leaked). I&#8217;m looking forward to not only viewing the new art styles, 3d graphics and UI elements of upcoming games but also finding out release [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/05/31/e3-2009-is-ready-to-go/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Google Wave</title>
		<link>http://www.thewanderlust.net/blog/2009/05/29/google-wave/</link>
		<comments>http://www.thewanderlust.net/blog/2009/05/29/google-wave/#comments</comments>
		<pubDate>Fri, 29 May 2009 12:10:27 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=418</guid>
		<description><![CDATA[
			
				
			
		
Google have announced a new web application that&#8217;s under development called Wave. It&#8217;s being developed by the same two brothers who developed the Google Maps application and promises to revolutionise the way we communicate over the Internet with an open-source&#160;policy.

For a detailed look there&#8217;s a video of the developer preview from the announcement last night [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/05/29/google-wave/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Mapping New York</title>
		<link>http://www.thewanderlust.net/blog/2009/05/28/mapping-new-york/</link>
		<comments>http://www.thewanderlust.net/blog/2009/05/28/mapping-new-york/#comments</comments>
		<pubDate>Thu, 28 May 2009 15:03:34 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Inspiring]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=415</guid>
		<description><![CDATA[
			
				
			
		
I just got back from a few days vacation in New York. It was my second time there but almost felt like exploring a new city as I guess it&#8217;s hard to take the same path through New York&#160;twice. 

I think the city has some amazing areas that could really inspire creativity, specifically Williamsburg, West [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/05/28/mapping-new-york/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Ban Comic Sans</title>
		<link>http://www.thewanderlust.net/blog/2009/05/14/ban-comic-sans/</link>
		<comments>http://www.thewanderlust.net/blog/2009/05/14/ban-comic-sans/#comments</comments>
		<pubDate>Thu, 14 May 2009 16:55:28 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Funny]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=408</guid>
		<description><![CDATA[
			
				
			
		
The designer of the typeface Comic Sans, Vincent Connare, was interviewed on the Australian radio show ByDesign a few days ago &#8212; you can listen to the interview here. The ban Comic Sans movement seems to have surfaced again, reminiscent of the death to Helvetica movement initiated by Letterbox (been there, got the tshirt). It&#8217;s [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/05/14/ban-comic-sans/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Future home</title>
		<link>http://www.thewanderlust.net/blog/2009/05/13/future-home/</link>
		<comments>http://www.thewanderlust.net/blog/2009/05/13/future-home/#comments</comments>
		<pubDate>Wed, 13 May 2009 12:31:39 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=404</guid>
		<description><![CDATA[
			
				
			
		
The BBC was shown around Microsoft&#8217;s home of the future in this short video. There&#8217;s nothing too different from other prediction videos that attempt to demonstrate how we will interact with digital devices, it does use some practical examples though &#8212; many others don&#8217;t. Typically the trend seems to be based more and more around [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/05/13/future-home/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>OFFF Oeiras&#8217;09 Lisbon Portugal</title>
		<link>http://www.thewanderlust.net/blog/2009/05/11/offf-oeiras09-lisbon-portugal/</link>
		<comments>http://www.thewanderlust.net/blog/2009/05/11/offf-oeiras09-lisbon-portugal/#comments</comments>
		<pubDate>Mon, 11 May 2009 19:01:48 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Inspiring]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=382</guid>
		<description><![CDATA[
			
				
			
		

I spent the last few days in Lisbon at the OFFF design festival. It was inspiring to listen to people talk about work that I have a lot of respect for, though I didn’t get as much out of it as previous design conferences I’ve been to. I think this was just because these events [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/05/11/offf-oeiras09-lisbon-portugal/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.d-kitchen.com/media/TrueBlood_6189_MainTitles_QT_Low.mov" length="24419899" type="video/quicktime" />
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		<title>Interactive art?</title>
		<link>http://www.thewanderlust.net/blog/2009/04/14/interactive-art/</link>
		<comments>http://www.thewanderlust.net/blog/2009/04/14/interactive-art/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 11:44:21 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Inspiring]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=377</guid>
		<description><![CDATA[
			
				
			
		
The Independent Games Festival took place at the end of last month in San Francisco, along side GDC. The finalists are listed on their website. The games that impressed me were the ones with really stylized art, each could exist as an artistic installation even without any interaction so I imagine playing them would be [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/04/14/interactive-art/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Transformer or keyboard?</title>
		<link>http://www.thewanderlust.net/blog/2009/03/26/transformer-or-keyboard/</link>
		<comments>http://www.thewanderlust.net/blog/2009/03/26/transformer-or-keyboard/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 10:13:15 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=373</guid>
		<description><![CDATA[
			
				
			
		
Art Lebedev studio designed a keyboard that blends  traditional with an emerging screen-based model a few years ago called the Optimus Maximus. The keyboard features OLED displays under each key that are capable of displaying video at up to 10fps. This makes it possible to have a customised keyboard for each application using letters [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/03/26/transformer-or-keyboard/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>The next-gen console is &#8230;</title>
		<link>http://www.thewanderlust.net/blog/2009/03/24/the-next-gen-console-is/</link>
		<comments>http://www.thewanderlust.net/blog/2009/03/24/the-next-gen-console-is/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 17:19:27 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=364</guid>
		<description><![CDATA[
			
				
			
		
The Game Developers Conference is on this week in San Francisco. One of the more interesting announcements has come from startup company OnLive &#8212; their website will feature a big announcement tonight at 2.15am UK time (7.15pm pacific time). They have developed an on-demand gaming streaming service, which essentially means you can play games running [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/03/24/the-next-gen-console-is/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Wearable projected gestural interfaces</title>
		<link>http://www.thewanderlust.net/blog/2009/03/18/wearable-projected-gestural-interfaces/</link>
		<comments>http://www.thewanderlust.net/blog/2009/03/18/wearable-projected-gestural-interfaces/#comments</comments>
		<pubDate>Wed, 18 Mar 2009 10:35:16 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Interactive]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=347</guid>
		<description><![CDATA[
			
				
			
		

MIT&#8217;s media lab have unveiled a series of short videos demonstrating possible scenarios and advantages of their sixth sense interface &#8212;  a wearable projected gestural interface. The gestures are based on a multi-touch screen interface but as the interface is projected there is no need for a screen, so mobility is easy and costs [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/03/18/wearable-projected-gestural-interfaces/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Glitchy fashionable effects</title>
		<link>http://www.thewanderlust.net/blog/2009/03/11/glitchy-fashionable-effects/</link>
		<comments>http://www.thewanderlust.net/blog/2009/03/11/glitchy-fashionable-effects/#comments</comments>
		<pubDate>Wed, 11 Mar 2009 11:12:37 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=341</guid>
		<description><![CDATA[
			
				
			
		
An interesting observation came up a number of years ago in one of my typography tutorials at the National Institute of Design while I was presenting some work. The T-shirt I was wearing featured deteriorated type on the sleeve. The print was worn, faded and some of the letters were even beginning to fall off, [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/03/11/glitchy-fashionable-effects/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.court13.com/Chairlift-EvidentUtensil.mov" length="108862745" type="video/quicktime" />
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		<title>Interactive public art</title>
		<link>http://www.thewanderlust.net/blog/2009/03/06/interactive-public-art/</link>
		<comments>http://www.thewanderlust.net/blog/2009/03/06/interactive-public-art/#comments</comments>
		<pubDate>Fri, 06 Mar 2009 17:50:02 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Interactive]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=334</guid>
		<description><![CDATA[
			
				
			
		
Cinimod are a London-based design studio involved in the creation of public interaction design pieces. I saw Beacon at the Kinetica Art fair last weekend. I thought it would make a really nice entrance piece for a bar or&#160;club.
Beacon is a kinetic light installation with a mind of its own. An array of emergency beacon [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/03/06/interactive-public-art/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Investing in digital media technology</title>
		<link>http://www.thewanderlust.net/blog/2009/03/05/investing-in-digital-media-technology/</link>
		<comments>http://www.thewanderlust.net/blog/2009/03/05/investing-in-digital-media-technology/#comments</comments>
		<pubDate>Thu, 05 Mar 2009 12:52:48 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=325</guid>
		<description><![CDATA[
			
				
			
		
NASA is planning to release an MMO in 2010 titled Astronaut: Moon, Mars and Beyond. It looks like it will be primarily based on exploration and designed to get people interested in what NASA hope to achieve in the near future, which has the potential to help with recruitment but also acts as a powerful [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/03/05/investing-in-digital-media-technology/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Kinetic art</title>
		<link>http://www.thewanderlust.net/blog/2009/03/02/kinetic-art/</link>
		<comments>http://www.thewanderlust.net/blog/2009/03/02/kinetic-art/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 10:58:58 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Inspiring]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=316</guid>
		<description><![CDATA[
			
				
			
		
Some really inspiring work was on display at the Kinetica Art Fair in London the past few days, the exhibition comes to a close today. The fair is described as showcasing carnivorous art, man-animal-machine hybrids, mechanical drawing machines, subliminal installations, pole dancing robots, light sculptures and cybernetics. If you&#8217;re at all interested in digital art, [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/03/02/kinetic-art/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Animations from fantasy worlds</title>
		<link>http://www.thewanderlust.net/blog/2009/02/25/stunning-animations-from-fantasy-worlds/</link>
		<comments>http://www.thewanderlust.net/blog/2009/02/25/stunning-animations-from-fantasy-worlds/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 15:41:18 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=302</guid>
		<description><![CDATA[
			
				
			
		
I&#8216;ve been inspired today by the art direction from two games, Dante&#8217;s Inferno and Prince of Persia. Not only do these animations bring in some beautiful illustration (Prince of Persia), but they also include some really nice type (Dante&#8217;s Inferno) and stunning visual&#160;effects.


The first is from an upcoming game called Dante&#8217;s Inferno, based on the [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/02/25/stunning-animations-from-fantasy-worlds/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Future of interaction</title>
		<link>http://www.thewanderlust.net/blog/2009/02/18/future-of-interaction/</link>
		<comments>http://www.thewanderlust.net/blog/2009/02/18/future-of-interaction/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 19:04:33 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=293</guid>
		<description><![CDATA[
			
				
			
		
I see games as one form of media that is advancing trends in interaction design. Two recent trends which I&#8217;ve begun to explore   are Augmented Reality and free Massively Multiplayer Online (MMO)&#160;games. 
Augmented reality games overlay the real world with a virtual world, the two combine to create a gaming space, though this [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/02/18/future-of-interaction/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Mobile World Congress 2009</title>
		<link>http://www.thewanderlust.net/blog/2009/02/16/mobile-world-congress-2009/</link>
		<comments>http://www.thewanderlust.net/blog/2009/02/16/mobile-world-congress-2009/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 15:09:02 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=280</guid>
		<description><![CDATA[
			
				
			
		
The mobile phone congress started today over in Barcelona with a range of new devices and software already  announced. There&#8217;s a live video feed on the website running the length of the&#160;congress.
There are some pretty slick looking UI designs, like Sony&#8217;s upcoming&#160;Idou:
Sony&#160;Idou
Microsoft have just held their conference, where they&#8217;ve demonstrated Windows Mobile 6.5. The [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/02/16/mobile-world-congress-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Lost in virtual worlds</title>
		<link>http://www.thewanderlust.net/blog/2009/02/10/lost-in-virtual-worlds/</link>
		<comments>http://www.thewanderlust.net/blog/2009/02/10/lost-in-virtual-worlds/#comments</comments>
		<pubDate>Tue, 10 Feb 2009 11:49:13 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=260</guid>
		<description><![CDATA[
			
				
			
		
&#8220;What we think of as ‘mind’ is only a sort of jumped-up gland, piggybacking on the reptilian brainstem and the older mammalian mind, but our culture tricks us into recognizing it as all of consciousness. The mammalian spreads continent-wide beneath it, mute and muscular, attending its ancient agenda. And makes us buy things.” &#8212; William [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/02/10/lost-in-virtual-worlds/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Classic information design</title>
		<link>http://www.thewanderlust.net/blog/2008/11/05/classic-information-design/</link>
		<comments>http://www.thewanderlust.net/blog/2008/11/05/classic-information-design/#comments</comments>
		<pubDate>Wed, 05 Nov 2008 10:04:14 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=252</guid>
		<description><![CDATA[
			
				
			
		
Here&#8217;s a few beautiful older interfaces in the form of gauges, switches and buttons that I&#8217;ve come across while undertaking some preliminary research for an upcoming project. There aren&#8217;t many interfaces in production now that reach this level of&#160;craftsmanship.
JVC HR-3300&#160;(1976)
Jaeger Le Coultre compass camera&#160;(1930s)
Corvette&#160;(1958)
Nakamichi 700 Tri Tracer tape deck&#160;(1973)
Sinclair wrist calculator&#160;(1977)
]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/11/05/classic-information-design/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>The future of collaboration</title>
		<link>http://www.thewanderlust.net/blog/2008/08/21/the-future-of-collaboration/</link>
		<comments>http://www.thewanderlust.net/blog/2008/08/21/the-future-of-collaboration/#comments</comments>
		<pubDate>Thu, 21 Aug 2008 11:21:26 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=245</guid>
		<description><![CDATA[
			
				
			
		
Recently I had the chance to experience the leading telepresence system from HP (Halo) with three US locations from a London Halo studio. The company I work for was responsible for the UI/UX design as well as the physical room design. It almost felt like I was in a holographic/video conference meeting from the Japanese [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/08/21/the-future-of-collaboration/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Google street view</title>
		<link>http://www.thewanderlust.net/blog/2008/08/08/google-street-view/</link>
		<comments>http://www.thewanderlust.net/blog/2008/08/08/google-street-view/#comments</comments>
		<pubDate>Fri, 08 Aug 2008 11:26:15 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=243</guid>
		<description><![CDATA[
			
				
			
		

I noticed a small white car with Google branding and a massive collection of cameras on it&#8217;s roof driving in front of a bus I was on the other week. It seems Google are photographing the whole world with fish eye cameras to enable you to bring up images of streets within Google maps. You&#8217;ll [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/08/08/google-street-view/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Inspiration from future and past</title>
		<link>http://www.thewanderlust.net/blog/2008/07/30/inspiration-from-the-future-and-the-past/</link>
		<comments>http://www.thewanderlust.net/blog/2008/07/30/inspiration-from-the-future-and-the-past/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 11:40:23 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Motion graphics]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=231</guid>
		<description><![CDATA[
			
				
			
		
Amsterdam based advertising/branding agency, Strawberry Frog, have created a very pretty 2008 campaign for my favourite shoe company Onitsuka Tiger using model making, motion graphics, video and photography. The campaign is based on the brand&#8217;s Japanese heritage (with the theme being made of Japan, similar to their previous campaign) and uses elements from modern day [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/07/30/inspiration-from-the-future-and-the-past/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Differences between design disciplines</title>
		<link>http://www.thewanderlust.net/blog/2008/07/23/differences-between-design-disciplines/</link>
		<comments>http://www.thewanderlust.net/blog/2008/07/23/differences-between-design-disciplines/#comments</comments>
		<pubDate>Wed, 23 Jul 2008 14:02:23 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=228</guid>
		<description><![CDATA[
			
				
			
		
The differences between designers from different disciplines is not one of process or evaluation, or even the specific interests and abilities of the designer, but of constraints. Product designers work with the constraints offered by every day objects, graphic designers with 2D mediums and typography, interior designers with the relationship between people and space while [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/07/23/differences-between-design-disciplines/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>End of 2D interface elements?</title>
		<link>http://www.thewanderlust.net/blog/2008/07/15/end-of-2d-interface-elements/</link>
		<comments>http://www.thewanderlust.net/blog/2008/07/15/end-of-2d-interface-elements/#comments</comments>
		<pubDate>Tue, 15 Jul 2008 14:30:35 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=226</guid>
		<description><![CDATA[
			
				
			
		
I&#8216;ve been looking at ideas based around 3D information systems recently, as research for a project I might be working on this month. While I haven&#8217;t finished researching, one of the topics that has got me interested is the redundancy of interactive elements such as icons and scroll bars when navigating a 3D space. In [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/07/15/end-of-2d-interface-elements/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Advertising and interactive inspiration</title>
		<link>http://www.thewanderlust.net/blog/2008/07/04/advertising-and-interactive-inspiration/</link>
		<comments>http://www.thewanderlust.net/blog/2008/07/04/advertising-and-interactive-inspiration/#comments</comments>
		<pubDate>Fri, 04 Jul 2008 11:52:11 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Funny]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Inspiring]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=225</guid>
		<description><![CDATA[
			
				
			
		
A cute and interesting animation based on generative programming so that every character that rides along the travelator is unique &#8212; celebrating the diversity of people seen at Heathrow&#160;T5.

TED Sphere creates a 3d space to navigate content from the TED conferences based on semantical compatibility. It&#8217;s a shame you can&#8217;t click and drag to move [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/07/04/advertising-and-interactive-inspiration/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Emotional Design</title>
		<link>http://www.thewanderlust.net/blog/2008/07/01/emotional-design/</link>
		<comments>http://www.thewanderlust.net/blog/2008/07/01/emotional-design/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 16:48:16 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=222</guid>
		<description><![CDATA[
			
				
			
		
Continuing from my last post hopefully I&#8217;ve made a clear point of how important it is to understand the reader when creating any form of graphic communication. A reader&#8217;s behaviour provides a strategy for creating successful design work. Design must evoke a response in order to communicate a clear and powerful message that resonates with [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/07/01/emotional-design/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Visual Rhetoric</title>
		<link>http://www.thewanderlust.net/blog/2008/06/30/visual-rhetoric/</link>
		<comments>http://www.thewanderlust.net/blog/2008/06/30/visual-rhetoric/#comments</comments>
		<pubDate>Mon, 30 Jun 2008 21:55:10 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=219</guid>
		<description><![CDATA[
			
				
			
		

From ten years of working in communication design (specialising in digital and interactive) and thousands of dollars spent on universities, books and conferences I think one of the main things I&#8217;ve learnt and now base my work on is that visual meaning is personal to the reader, based on their previous experiences &#8212; whether that [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/06/30/visual-rhetoric/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Design power in London</title>
		<link>http://www.thewanderlust.net/blog/2008/06/25/design-power-in-london/</link>
		<comments>http://www.thewanderlust.net/blog/2008/06/25/design-power-in-london/#comments</comments>
		<pubDate>Wed, 25 Jun 2008 14:48:18 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=218</guid>
		<description><![CDATA[
			
				
			
		
One of the things that inspires me is design being used to improve a situation, rather than sell &#8212; just don&#8217;t ask me why I work for one of the world&#8217;s largest advertising agencies! IDEO has always served as a nice example, and I&#8217;ve linked to a few of them previously. The Design Council has [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/06/25/design-power-in-london/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.designagainstcrime.com/web/know_enemy.mov" length="10942475" type="video/quicktime" />
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		<title>Photoshop CS4 user interface</title>
		<link>http://www.thewanderlust.net/blog/2008/06/23/photoshop-cs4-user-interface/</link>
		<comments>http://www.thewanderlust.net/blog/2008/06/23/photoshop-cs4-user-interface/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 10:42:47 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=216</guid>
		<description><![CDATA[
			
				
			
		

Last month Adobe released beta versions of Dreamweaver, Fireworks and Soundbooth CS4. Registered CS3 users could try this software without any time limit. I downloaded Dreamweaver CS4 in the first week it was available but because computer security is so tight at Ogilvy I&#8217;ve been unable to install it. That hasn&#8217;t stopped me from exploring [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/06/23/photoshop-cs4-user-interface/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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