Tag Archives: Apple
End of 2D interface elements?
I‘ve been looking at ideas based around 3D information systems recently, as research for a project I might be working on this month. While I haven’t finished researching, one of the topics that has got me interested is the redundancy of interactive elements such as icons and scroll bars when navigating a 3D space. In [...]
Emotional Design
Continuing from my last post hopefully I’ve made a clear point of how important it is to understand the reader when creating any form of graphic communication. A reader’s behaviour provides a strategy for creating successful design work. Design must evoke a response in order to communicate a clear and powerful message that resonates with [...]
Photoshop CS4 user interface
Last month Adobe released beta versions of Dreamweaver, Fireworks and Soundbooth CS4. Registered CS3 users could try this software without any time limit. I downloaded Dreamweaver CS4 in the first week it was available but because computer security is so tight at Ogilvy I’ve been unable to install it. That hasn’t stopped me from exploring [...]
External HDs and jailbreaking iPods
I bought a new external hard drive (my 3rd) as I seem to constantly be running out of room. This time I went for something a little more pretty and also something that may encourage me to buy a Mac Mini. I got an Iomega Minimax 750GB. At first the quality seemed a little rough [...]
Geeky movies, mmm, tasty
Gotham (designed by Jonathan Hoefler and Tobias Frere-Jones) is a typeface I’ve been quite fascinated with lately. I’ve used it for the title graphic of this blog, and for a recent branding project I designed. It’s almost like a modern version of Eurostile (another of my favourites), with it’s geometric structure and dominate, almost industrial, [...]




Creative art of presentations