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	<title>the wanderlust.net &#187; Apple</title>
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	<link>http://www.thewanderlust.net/blog</link>
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		<title>Creative art of presentations</title>
		<link>http://www.thewanderlust.net/blog/2010/05/28/creative-art-of-presentations/</link>
		<comments>http://www.thewanderlust.net/blog/2010/05/28/creative-art-of-presentations/#comments</comments>
		<pubDate>Fri, 28 May 2010 15:58:23 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Inspiring]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=17099</guid>
		<description><![CDATA[Presentations are used to communicate, inspire or demonstrate a topic, perspective or concept. They can be one of the most effective and inspirational mediums for delivery. ]]></description>
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		<title>Games lead UI movement towards complete diegetic interfaces</title>
		<link>http://www.thewanderlust.net/blog/2008/07/15/end-of-2d-interface-elements/</link>
		<comments>http://www.thewanderlust.net/blog/2008/07/15/end-of-2d-interface-elements/#comments</comments>
		<pubDate>Tue, 15 Jul 2008 14:30:35 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=226</guid>
		<description><![CDATA[I&#8216;ve been looking at ideas based around 3D information systems recently, as research for a project I might be working on this month. While I haven&#8217;t finished researching, one of the topics that has got me interested is the redundancy of interactive elements such as icons and scroll bars when navigating a 3D space. In [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Emotional Design</title>
		<link>http://www.thewanderlust.net/blog/2008/07/01/emotional-design/</link>
		<comments>http://www.thewanderlust.net/blog/2008/07/01/emotional-design/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 16:48:16 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=222</guid>
		<description><![CDATA[Continuing from my last post hopefully I&#8217;ve made a clear point of how important it is to understand the reader when creating any form of graphic communication. A reader&#8217;s behaviour provides a strategy for creating successful design work. Design must evoke a response in order to communicate a clear and powerful message that resonates with [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Photoshop CS4 user interface</title>
		<link>http://www.thewanderlust.net/blog/2008/06/23/photoshop-cs4-user-interface/</link>
		<comments>http://www.thewanderlust.net/blog/2008/06/23/photoshop-cs4-user-interface/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 10:42:47 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=216</guid>
		<description><![CDATA[Last month Adobe released beta versions of Dreamweaver, Fireworks and Soundbooth CS4. Registered CS3 users could try this software without any time limit. I downloaded Dreamweaver CS4 in the first week it was available but because computer security is so tight at Ogilvy I&#8217;ve been unable to install it. That hasn&#8217;t stopped me from exploring [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>External HDs and jailbreaking iPods</title>
		<link>http://www.thewanderlust.net/blog/2008/05/07/external-hds-and-jailbreaking-ipods/</link>
		<comments>http://www.thewanderlust.net/blog/2008/05/07/external-hds-and-jailbreaking-ipods/#comments</comments>
		<pubDate>Wed, 07 May 2008 14:49:47 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Mac]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=156</guid>
		<description><![CDATA[I bought a new external hard drive (my 3rd) as I seem to constantly be running out of room. This time I went for something a little more pretty and also something that may encourage me to buy a Mac Mini. I got an Iomega Minimax 750GB. At first the quality seemed a little rough [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Geeky movies, mmm, tasty</title>
		<link>http://www.thewanderlust.net/blog/2008/02/28/geeky-movies-mmm-tasty/</link>
		<comments>http://www.thewanderlust.net/blog/2008/02/28/geeky-movies-mmm-tasty/#comments</comments>
		<pubDate>Thu, 28 Feb 2008 16:20:26 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Typography]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/2008/02/28/geeky-movies-mmm-tasty/</guid>
		<description><![CDATA[Gotham (designed by Jonathan Hoefler and Tobias Frere-Jones) is a typeface I&#8217;ve been quite fascinated with lately. I&#8217;ve used it for the title graphic of this blog, and for a recent branding project I designed. It&#8217;s almost like a modern version of Eurostile (another of my favourites), with it&#8217;s geometric structure and dominate, almost industrial, [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sh!t design</title>
		<link>http://www.thewanderlust.net/blog/2008/02/08/sht-design/</link>
		<comments>http://www.thewanderlust.net/blog/2008/02/08/sht-design/#comments</comments>
		<pubDate>Fri, 08 Feb 2008 16:30:26 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/2008/02/08/sht-design/</guid>
		<description><![CDATA[(republished from 2005) Audience interpretation of the meaning of design (visual communication) has only recently begun to be researched. Most of the theory has therefore been based on literature and communication research, as these theories can be applied to visual communication as well as written&#160;communication. As designers, is what we consider ‘good&#8217; design really that [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/02/08/sht-design/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Semiotics And Codes</title>
		<link>http://www.thewanderlust.net/blog/2008/02/06/semiotics-and-codes/</link>
		<comments>http://www.thewanderlust.net/blog/2008/02/06/semiotics-and-codes/#comments</comments>
		<pubDate>Wed, 06 Feb 2008 16:26:53 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/2008/02/06/semiotics-and-codes/</guid>
		<description><![CDATA[(republished from 2005) Here is a great chapter on codes from the book Semiotics for Beginners. The article on NASA&#8217;s golden plaque is great and a good example of what happens when you don&#8217;t think about your audience and how they are going to read the communication. Further in to the chapter it goes on [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/02/06/semiotics-and-codes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interdisciplinary Design Teams</title>
		<link>http://www.thewanderlust.net/blog/2008/02/05/interdisciplinary-design-teams/</link>
		<comments>http://www.thewanderlust.net/blog/2008/02/05/interdisciplinary-design-teams/#comments</comments>
		<pubDate>Tue, 05 Feb 2008 16:24:39 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/2008/02/05/interdisciplinary-design-teams/</guid>
		<description><![CDATA[(republished from 2005) While I haven&#8217;t traditionally kept a list of favourite designers, as I&#8217;ve learnt more and more about my profession through reading, practise and other people, I&#8217;ve found I admire other people&#8217;s work more. I appreciate what they have created and have learnt to read other levels of meanings to it. This approach [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/02/05/interdisciplinary-design-teams/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rhetoric, Design And Vodka</title>
		<link>http://www.thewanderlust.net/blog/2008/02/04/rhetoric-design-and-vodka/</link>
		<comments>http://www.thewanderlust.net/blog/2008/02/04/rhetoric-design-and-vodka/#comments</comments>
		<pubDate>Mon, 04 Feb 2008 16:16:12 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/2008/02/04/rhetoric-design-and-vodka/</guid>
		<description><![CDATA[(republished from 2005) Rhetoric was traditionally concerned with writing or speech, used where it is not necessary but instead used for effect in order to impress or persuade the&#160;reader. In design ‘visual&#8217; rhetoric can be used the same way it can in writing, in order to add meaning, or just to persuade or impress the [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/02/04/rhetoric-design-and-vodka/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What is design by Anthony Stonehouse</title>
		<link>http://www.thewanderlust.net/blog/2008/02/03/what-is-design-by-anthony-stonehouse/</link>
		<comments>http://www.thewanderlust.net/blog/2008/02/03/what-is-design-by-anthony-stonehouse/#comments</comments>
		<pubDate>Sun, 03 Feb 2008 16:15:49 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/2008/02/03/what-is-design-by-anthony-stonehouse/</guid>
		<description><![CDATA[(republished from 2005) My research has questioned a few previous assumptions and confirmed others. My first assumption was that design was restricted to visual objects. I am now aware that design surrounds us, and most cities in the world. Everything is designed for a purpose, be it the roads and road signs to move and [...]]]></description>
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		<slash:comments>0</slash:comments>
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