Feb 2009

Future of interaction

Warp 920AV

I see games as one form of media that is advancing trends in interaction design. Two recent trends which I’ve begun to explore are Augmented Reality and free Massively Multiplayer Online (MMO) games. Augmented reality games overlay the real world with a virtual world, the two combine to create a gaming space, though this concept requires […]

Feb 2009

Mobile World Congress 2009

The mobile phone congress started today over in Barcelona with a range of new devices and software already announced. There’s a live video feed on the website running the length of the congress. There are some pretty slick looking UI designs, like Sony’s upcoming Idou: Sony Idou Microsoft have just held their conference, where they’ve demonstrated Windows Mobile […]

Feb 2009

Immersive virtual game worlds

Fallout 3. Washington DC, 2277; 200 years after the nuclear war that devastated the game's world

“What we think of as ‘mind’ is only a sort of jumped-up gland, piggybacking on the reptilian brainstem and the older mammalian mind, but our culture tricks us into recognizing it as all of consciousness. The mammalian spreads continent-wide beneath it, mute and muscular, attending its ancient agenda. And makes us buy things.” — William […]

Aug 2008

The future of collaboration

Recently I had the chance to experience the leading telepresence system from HP (Halo) with three US locations from a London Halo studio. The company I work for was responsible for the UI/UX design as well as the physical room design. It almost felt like I was in a holographic/video conference meeting from the Japanese […]

Jul 2008

Games lead UI movement towards complete diegetic interfaces

I‘ve been looking at ideas based around 3D information systems recently, as research for a project I might be working on this month. While I haven’t finished researching, one of the topics that has got me interested is the redundancy of interactive elements such as icons and scroll bars when navigating a 3D space. In […]

Jul 2008

Emotional Design

Continuing from my last post hopefully I’ve made a clear point of how important it is to understand the reader when creating any form of graphic communication. A reader’s behaviour provides a strategy for creating successful design work. Design must evoke a response in order to communicate a clear and powerful message that resonates with […]