Tag Archives: Technology
User interface design in video games
Games are introducing innovative UI elements that exist within the game world. After reading through a Thesis and a few articles on game interface design I examine the different types of UI elements, separating them in to categories and providing examples of their implementation.
25 years of cyberpunk
It began with a fascination with the Commodore 64, an interface in to virtual worlds, that lead to my passion for cyberpunk culture — literature, games, art and music. Over the years the interface evolved, a lot more rapidly as I got older and had money to spend on hardware. I developed a strong [...]
New Microsoft technology, wow
I just finished reading the live blog on Kotaku and watching the delayed video stream on xbox.com of the Microsoft press conference at E3. It was so much better than last year’s, one of the best I’ve seen — I think it will be hard for Sony and Nintendo to better it and they keep [...]
Ban Comic Sans
The designer of the typeface Comic Sans, Vincent Connare, was interviewed on the Australian radio show ByDesign a few days ago — you can listen to the interview here. The ban Comic Sans movement seems to have surfaced again, reminiscent of the death to Helvetica movement initiated by Letterbox (been there, got the tshirt). It’s [...]
Future home
The BBC was shown around Microsoft’s home of the future in this short video. There’s nothing too different from other prediction videos that attempt to demonstrate how we will interact with digital devices, it does use some practical examples though — many others don’t. Typically the trend seems to be based more and more around [...]




Games as multi-genre digital content for the web & mobile