Theories
Rhetoric in visual communication
Rhetoric was originally concerned with writing or speech, used for effect rather than necessity, in order to impress or persuade the reader. Rhetoric can be applied to visual communication to create the same effect.
Three inspiring design thoughts for innovation
A summary of inspiring trends in interface design -- touching on the future of UI design. Created from influences over the past year including previous posts.
London Olympics logo lacks London?
Graphic communication that uses distinct styles and reveals the personality of it's cultural environment is far more powerful and memorable -- look at the rich, vibrant visual language used on the streets of India or Japan. Does the London Olympics logo have anything to do with the strong historic visual culture of London?
Typo London Places 2011 review and summary
I've just had three full days at the inaugural Typo London conference. Here are the top 15 insightful and interesting points I got, all based from talks by the follow speakers: Nat Hunter, Kutlu Çanlıoğlu and Titus Nemeth, Jonathan Ellery, Tony Brook, Joachim Sauter, Tom Uglow, and Jeff Faulkner.
The future of web and UI design
Web designers have historically had to work within a tight set of restrictions. Computer's were restricted to 256 colours, with only 216 consistent across Macs and PCs; Keyboards and mice were the only input devices used for navigation, and; Users generally only accessed content sitting at a desk -- either at work or home with a monitor. All of those restrictions no longer apply.
Is design a universal communication medium?
Examining a piece of design in isolation the universal aspects begin to break down. The work is often loaded with culturally determined elements such as the meaning of colour, myth and historical associations. Can the designer avoid using elements that carry cultural meaning and thefore create a purely universal piece of work? I'm not sure but it's certainly something I'd like to challenge and explore..
Design is evil
In 2004, as a student again, I found myself surrounded by resources to learn more about design and was encouraged to read essays; debate with peers; attend exhibitions, public design lectures and conferences. There were three sources of inspiration that I discovered that year that widened my idea of what design is, what you can achieve with it, and subsequently convinced me to stick with a design career.
Creative art of presentations
Presentations are used to communicate, inspire or demonstrate a topic, perspective or concept. They can be one of the most effective and inspirational mediums for delivery.
User interface design in video games
Games are introducing innovative interactive elements that blend traditional UI patterns with fictional ones that follow the narrative. I examine the different categories of UI elements and look at examples of their implementation in some recent games.
Defining Design
There doesn't seem to exist a common understanding of design, more so now than ever, as the profession of designer continues to take form.