<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>the wanderlust.net &#187; Web</title>
	<atom:link href="http://www.thewanderlust.net/blog/tag/web/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.thewanderlust.net/blog</link>
	<description></description>
	<lastBuildDate>Mon, 23 Aug 2010 14:54:03 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Games as multi-genre digital content for the web &amp; mobile</title>
		<link>http://www.thewanderlust.net/blog/2010/03/31/multi-genre-digital-content-for-the-web-mobile/</link>
		<comments>http://www.thewanderlust.net/blog/2010/03/31/multi-genre-digital-content-for-the-web-mobile/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 14:27:28 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Opinions]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=11427</guid>
		<description><![CDATA[After attending the Games Based Learning 2010 conference in London I've come away with a realisation of what the medium is capable of and present the case that web designers should be informed and ready to implement games as another form of digital content.]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2010/03/31/multi-genre-digital-content-for-the-web-mobile/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Typographic inspiration</title>
		<link>http://www.thewanderlust.net/blog/2010/03/23/typographic-inspiration/</link>
		<comments>http://www.thewanderlust.net/blog/2010/03/23/typographic-inspiration/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 15:09:17 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Inspiring]]></category>
		<category><![CDATA[Typography]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=7877</guid>
		<description><![CDATA[For the past six years or so I've been pretty obsessed with typography, among other things. I'm generally obsessed with my interests so it's nice to find people to share the obsession with. Here is a list of my current favourite sources for all things typography related.]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2010/03/23/typographic-inspiration/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sony PS3 vs Microsoft XBox 360</title>
		<link>http://www.thewanderlust.net/blog/2010/03/03/ps3-vs-360/</link>
		<comments>http://www.thewanderlust.net/blog/2010/03/03/ps3-vs-360/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 08:24:39 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=685</guid>
		<description><![CDATA[Having finally been able to justify purchasing a Playstation 3 I thought I’d give a quick comparison of it against my trusty Xbox 360.]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2010/03/03/ps3-vs-360/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://e1.dl.playstation.net/e1/campaignsite/godofwargame.com/gow3_720p_all.mov" length="60017641" type="video/quicktime" />
		</item>
		<item>
		<title>25 years of cyberpunk</title>
		<link>http://www.thewanderlust.net/blog/2009/08/25/25-years-of-cyberpunk/</link>
		<comments>http://www.thewanderlust.net/blog/2009/08/25/25-years-of-cyberpunk/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 10:44:30 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=543</guid>
		<description><![CDATA[It began with a fascination with the Commodore 64, an interface in to virtual worlds, that lead to my passion for cyberpunk culture &#8212; literature, games, art and music. Over the years the interface evolved, a lot more rapidly as I got older and had money to spend on hardware. I developed a strong interest [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/08/25/25-years-of-cyberpunk/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Forgotten Web Standard</title>
		<link>http://www.thewanderlust.net/blog/2009/07/09/the-forgotten-web-standard/</link>
		<comments>http://www.thewanderlust.net/blog/2009/07/09/the-forgotten-web-standard/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 17:03:14 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=476</guid>
		<description><![CDATA[This movie reminds me of my day, only in three minutes! I think there&#8217;s something quite beautiful, raw and revealing about it. It&#8217;s purpose is to demonstrate the process of creating a set of slides that were used in the author&#8217;s presentation. The presentation was given at The Future of Web Design by Mike Kus, [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/07/09/the-forgotten-web-standard/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>E3 2009</title>
		<link>http://www.thewanderlust.net/blog/2009/05/31/e3-2009-is-ready-to-go/</link>
		<comments>http://www.thewanderlust.net/blog/2009/05/31/e3-2009-is-ready-to-go/#comments</comments>
		<pubDate>Sun, 31 May 2009 21:59:41 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=422</guid>
		<description><![CDATA[The E3 begins tomorrow in LA, this year it seems like there should be a number of interesting announcements along with all the trailers (the PSP Go has already been leaked). I&#8217;m looking forward to not only viewing the new art styles, 3d graphics and UI elements of upcoming games but also finding out release [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/05/31/e3-2009-is-ready-to-go/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Google Wave</title>
		<link>http://www.thewanderlust.net/blog/2009/05/29/google-wave/</link>
		<comments>http://www.thewanderlust.net/blog/2009/05/29/google-wave/#comments</comments>
		<pubDate>Fri, 29 May 2009 12:10:27 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=418</guid>
		<description><![CDATA[Google have announced a new web application that&#8217;s under development called Wave. It&#8217;s being developed by the same two brothers who developed the Google Maps application and promises to revolutionise the way we communicate over the Internet with an open-source&#160;policy. For a detailed look there&#8217;s a video of the developer preview from the announcement last [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/05/29/google-wave/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mapping New York</title>
		<link>http://www.thewanderlust.net/blog/2009/05/28/mapping-new-york/</link>
		<comments>http://www.thewanderlust.net/blog/2009/05/28/mapping-new-york/#comments</comments>
		<pubDate>Thu, 28 May 2009 15:03:34 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Inspiring]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=415</guid>
		<description><![CDATA[I just got back from a few days vacation in New York. It was my second time there but almost felt like exploring a new city as I guess it&#8217;s hard to take the same path through New York&#160;twice. I think the city has some amazing areas that could really inspire creativity, specifically Williamsburg, West [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/05/28/mapping-new-york/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Games as interactive art</title>
		<link>http://www.thewanderlust.net/blog/2009/04/14/interactive-art/</link>
		<comments>http://www.thewanderlust.net/blog/2009/04/14/interactive-art/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 11:44:21 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Inspiring]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=377</guid>
		<description><![CDATA[The Independent Games Festival took place at the end of last month in San Francisco, along side GDC. The finalists are listed on their website. The games that impressed me were the ones with really stylized art, each could exist as an artistic installation even without any interaction so I imagine playing them would be [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/04/14/interactive-art/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OnLive</title>
		<link>http://www.thewanderlust.net/blog/2009/03/24/the-next-gen-console-is/</link>
		<comments>http://www.thewanderlust.net/blog/2009/03/24/the-next-gen-console-is/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 17:19:27 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=364</guid>
		<description><![CDATA[The Game Developers Conference is on this week in San Francisco. One of the more interesting announcements has come from startup company OnLive &#8212; their website will feature a big announcement tonight at 2.15am UK time (7.15pm pacific time). They have developed an on-demand gaming streaming service, which essentially means you can play games running [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/03/24/the-next-gen-console-is/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3D animation in games</title>
		<link>http://www.thewanderlust.net/blog/2009/02/25/stunning-animations-from-fantasy-worlds/</link>
		<comments>http://www.thewanderlust.net/blog/2009/02/25/stunning-animations-from-fantasy-worlds/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 15:41:18 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=302</guid>
		<description><![CDATA[I&#8216;ve been inspired today by the art direction from two games, Dante&#8217;s Inferno and Prince of Persia. Not only do these animations bring in some beautiful illustration (Prince of Persia), but they also include some really nice type (Dante&#8217;s Inferno) and stunning visual&#160;effects. The first is from an upcoming game called Dante&#8217;s Inferno, based on [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/02/25/stunning-animations-from-fantasy-worlds/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Future of interaction</title>
		<link>http://www.thewanderlust.net/blog/2009/02/18/future-of-interaction/</link>
		<comments>http://www.thewanderlust.net/blog/2009/02/18/future-of-interaction/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 19:04:33 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=293</guid>
		<description><![CDATA[I see games as one form of media that is advancing trends in interaction design. Two recent trends which I&#8217;ve begun to explore are Augmented Reality and free Massively Multiplayer Online (MMO)&#160;games. Augmented reality games overlay the real world with a virtual world, the two combine to create a gaming space, though this concept requires [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/02/18/future-of-interaction/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mobile World Congress 2009</title>
		<link>http://www.thewanderlust.net/blog/2009/02/16/mobile-world-congress-2009/</link>
		<comments>http://www.thewanderlust.net/blog/2009/02/16/mobile-world-congress-2009/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 15:09:02 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=280</guid>
		<description><![CDATA[The mobile phone congress started today over in Barcelona with a range of new devices and software already announced. There&#8217;s a live video feed on the website running the length of the&#160;congress. There are some pretty slick looking UI designs, like Sony&#8217;s upcoming&#160;Idou: Sony&#160;Idou Microsoft have just held their conference, where they&#8217;ve demonstrated Windows Mobile [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2009/02/16/mobile-world-congress-2009/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Inspiration from future and past</title>
		<link>http://www.thewanderlust.net/blog/2008/07/30/inspiration-from-the-future-and-the-past/</link>
		<comments>http://www.thewanderlust.net/blog/2008/07/30/inspiration-from-the-future-and-the-past/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 11:40:23 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Motion graphics]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=231</guid>
		<description><![CDATA[Amsterdam based advertising/branding agency, Strawberry Frog, have created a very pretty 2008 campaign for my favourite shoe company Onitsuka Tiger using model making, motion graphics, video and photography. The campaign is based on the brand&#8217;s Japanese heritage (with the theme being made of Japan, similar to their previous campaign) and uses elements from modern day [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/07/30/inspiration-from-the-future-and-the-past/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Design power in London</title>
		<link>http://www.thewanderlust.net/blog/2008/06/25/design-power-in-london/</link>
		<comments>http://www.thewanderlust.net/blog/2008/06/25/design-power-in-london/#comments</comments>
		<pubDate>Wed, 25 Jun 2008 14:48:18 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=218</guid>
		<description><![CDATA[One of the things that inspires me is design being used to improve a situation, rather than sell &#8212; just don&#8217;t ask me why I work for one of the world&#8217;s largest advertising agencies! IDEO has always served as a nice example, and I&#8217;ve linked to a few of them previously. The Design Council has [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/06/25/design-power-in-london/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www.designagainstcrime.com/web/know_enemy.mov" length="10942475" type="video/quicktime" />
		</item>
		<item>
		<title>What have you learnt?</title>
		<link>http://www.thewanderlust.net/blog/2008/05/28/what-have-you-learnt/</link>
		<comments>http://www.thewanderlust.net/blog/2008/05/28/what-have-you-learnt/#comments</comments>
		<pubDate>Wed, 28 May 2008 16:50:19 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Inspiring]]></category>
		<category><![CDATA[Typography]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=164</guid>
		<description><![CDATA[I met Stefan Sagmeister and had a brief conversation with him after listening to him talk at the Design Museum in London last week. I was even given a signed copy of his new book because I was the first person to ask him a question! While I wasn&#8217;t as inspired as I was after [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/05/28/what-have-you-learnt/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview for Swinburne uni</title>
		<link>http://www.thewanderlust.net/blog/2008/05/14/interview-for-swinburne-digital-design-research/</link>
		<comments>http://www.thewanderlust.net/blog/2008/05/14/interview-for-swinburne-digital-design-research/#comments</comments>
		<pubDate>Wed, 14 May 2008 15:28:23 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=163</guid>
		<description><![CDATA[Q. Is it more or less difficult to effectively gain the attention of an audience who already has a high exposure to digital technology; and specifically the programs you use as a designer? A I think it&#8217;s easier to design for an audience familiar with the medium, whether it is digital technology or not. If [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/05/14/interview-for-swinburne-digital-design-research/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Digital design in warehouses</title>
		<link>http://www.thewanderlust.net/blog/2008/05/13/digital-design-in-warehouses/</link>
		<comments>http://www.thewanderlust.net/blog/2008/05/13/digital-design-in-warehouses/#comments</comments>
		<pubDate>Tue, 13 May 2008 11:25:25 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=162</guid>
		<description><![CDATA[Riding the DLR through London&#8217;s east last week, through the converted warehouses that are now trendy modern apartments or design studios, I began to wonder what happened to all the jobs that used to exist here. I could have just as easily been back in Melbourne too, or probably any developed western city with a [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/05/13/digital-design-in-warehouses/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Design documentaries</title>
		<link>http://www.thewanderlust.net/blog/2008/05/12/design-documentaries/</link>
		<comments>http://www.thewanderlust.net/blog/2008/05/12/design-documentaries/#comments</comments>
		<pubDate>Mon, 12 May 2008 12:01:52 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=158</guid>
		<description><![CDATA[I&#8216;ve discovered a collection of short documentaries created by New York designer Hillman Curtis on some intriguing designers, artists and studios (he&#8217;s also created a number of other short films and documentaries on a variety of other topics&#160;too). What got me most excited was the two on Sagmeister, one which was even filmed this year. [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/05/12/design-documentaries/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>2008 D&amp;AD nominations (my vote)</title>
		<link>http://www.thewanderlust.net/blog/2008/04/16/2008-dad-nominations-my-vote/</link>
		<comments>http://www.thewanderlust.net/blog/2008/04/16/2008-dad-nominations-my-vote/#comments</comments>
		<pubDate>Wed, 16 Apr 2008 14:52:51 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/?p=42</guid>
		<description><![CDATA[This website for UniQlo Japan has an amazing mesmerising appeal to it. Everything is based around a 5 second beat, and it&#8217;s been executed beautifully — especially the type and colour. It&#8217;s one of hundreds of sites submitted for nomination for a D&#038;AD award this year and I wouldn&#8217;t be surprised if it not only gets [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/04/16/2008-dad-nominations-my-vote/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sustainability</title>
		<link>http://www.thewanderlust.net/blog/2008/02/25/sustainability/</link>
		<comments>http://www.thewanderlust.net/blog/2008/02/25/sustainability/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 11:12:43 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/2008/02/25/sustainability/</guid>
		<description><![CDATA[Tony Fry notes that even though products that may be cheap to produce and sell from a monitory point of view (such as many computers) their actual costs are quite high when the pollution, disposal and other associated attributes are taken in to consideration. As Tony states, design is never finished, what ever the design [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/02/25/sustainability/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Freelance designer</title>
		<link>http://www.thewanderlust.net/blog/2008/02/08/thoughts-on-freelancing-as-a-designer/</link>
		<comments>http://www.thewanderlust.net/blog/2008/02/08/thoughts-on-freelancing-as-a-designer/#comments</comments>
		<pubDate>Fri, 08 Feb 2008 16:42:40 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Opinions]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/2008/02/08/thoughts-on-freelancing-as-a-designer/</guid>
		<description><![CDATA[(republished from&#160;2006) I have decided to retire from freelancing and re-enter the industry as a full time permanent designer back in to a design studio. I officially start my new job next Monday, details of new job released soon! I freelanced for two years, and it was something I had always wanted to try. So [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/02/08/thoughts-on-freelancing-as-a-designer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Semiotics And Codes</title>
		<link>http://www.thewanderlust.net/blog/2008/02/06/semiotics-and-codes/</link>
		<comments>http://www.thewanderlust.net/blog/2008/02/06/semiotics-and-codes/#comments</comments>
		<pubDate>Wed, 06 Feb 2008 16:26:53 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/2008/02/06/semiotics-and-codes/</guid>
		<description><![CDATA[(republished from 2005) Here is a great chapter on codes from the book Semiotics for Beginners. The article on NASA&#8217;s golden plaque is great and a good example of what happens when you don&#8217;t think about your audience and how they are going to read the communication. Further in to the chapter it goes on [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/02/06/semiotics-and-codes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interdisciplinary Design Teams</title>
		<link>http://www.thewanderlust.net/blog/2008/02/05/interdisciplinary-design-teams/</link>
		<comments>http://www.thewanderlust.net/blog/2008/02/05/interdisciplinary-design-teams/#comments</comments>
		<pubDate>Tue, 05 Feb 2008 16:24:39 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/2008/02/05/interdisciplinary-design-teams/</guid>
		<description><![CDATA[(republished from 2005) While I haven&#8217;t traditionally kept a list of favourite designers, as I&#8217;ve learnt more and more about my profession through reading, practise and other people, I&#8217;ve found I admire other people&#8217;s work more. I appreciate what they have created and have learnt to read other levels of meanings to it. This approach [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/02/05/interdisciplinary-design-teams/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rhetoric, Design And Vodka</title>
		<link>http://www.thewanderlust.net/blog/2008/02/04/rhetoric-design-and-vodka/</link>
		<comments>http://www.thewanderlust.net/blog/2008/02/04/rhetoric-design-and-vodka/#comments</comments>
		<pubDate>Mon, 04 Feb 2008 16:16:12 +0000</pubDate>
		<dc:creator>anthony</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://www.thewanderlust.net/blog/2008/02/04/rhetoric-design-and-vodka/</guid>
		<description><![CDATA[(republished from 2005) Rhetoric was traditionally concerned with writing or speech, used where it is not necessary but instead used for effect in order to impress or persuade the&#160;reader. In design ‘visual&#8217; rhetoric can be used the same way it can in writing, in order to add meaning, or just to persuade or impress the [...]]]></description>
		<wfw:commentRss>http://www.thewanderlust.net/blog/2008/02/04/rhetoric-design-and-vodka/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
